Google+, the ambitious project to build a better Twitter, is finally dead

Aiming for the stars and not quite making it, the ambitious has finally officially shut down. Its timely rise and fall comes as highly symbolic asits once rival, Twitter, continues to struggle, years later, withmonetization, content management and harassment.

Todays announcement of its closure isnt hugely surprisingly since had been in maintenancemode since May 2014. CEO Dalton Caldwell and his co-founder Bryan Berg put the social network on autopilot after it failed to generate the revenue necessary to support a full-time staff. Caldwell subsequently tookon a new role as a partner at Y Combinator.


Dalton Caldwell, co-founder and CEO of

To the teams credit, grew organically out of a successful crowdfunding campaign that surpassed $750,000 in pledges.A strong communitybought into thepromiseof an ad-free, subscription-based, Twitter clone that would remain friendly to developers and users, no matter how big it got.

Unfortunately for everyone, the network just didnt make money. By the time got off the ground in 2012, Twitteralready had six years of momentum and user growth.

By 2013, needed institutional capital to make the fight competitive.Andreessen Horowitz bankrolled a $2.5 million venture round for the company on its own. sought to distance itself from Twitter by focusing in onbuilding just the bare bones of a social platform that developers could build on top of.Caldwell and Berg toyed around with a number of different monetization models from slightly free to evenless free.

The company will finally be laid to rest onMarch 15th, 2017, when the ability to signup and renew subscriptions will end.Caldwell did note in a blog post that the code for will be open-sourced. After the 15th, all user data will cease to exist.

Caldwell gave the following reflection on the blog:

Ultimately, we failed to overcome the chicken-and-egg issue between application developers anduser adoption of those applications. We envisioneda pool of differentiated, fast-growing third-partyapplications would sustain the numbers needed to make the business work. Our initial developer adoption exceeded expectations, butthat initialexcitement didn’tultimately translate into a big enough pool of customersfor those developers. This was a foreseeable risk, but one we felt was worth taking.

To onlookers in 2017, the project brings memories of simpler times before the infamy of fake news, before Snapchatselling hardware was cool and before the platformizationof social networks become commonplace.Today, there is still energy in the notion of improving the quality of our social networks. People still want greater privacy and control, but few are willing to pay for it. might have had a better run ifit more fully differentiated itself from Twitter. With so much in common, Twitter suffocated it, leaving almost no room for user acquisition or market cannibalization. With more creative models, Snapchat and Instagram steamed ahead, while didnt.

As content monetization continues to grow in importance for Twitter and others alike, theres perhaps no better time to reflect on the lessons of Now isnt the time to further divide our social networks into paid and unpaid communities, it isnt the time for some folks to have access to vetted content and others to be unknowingly left behind. Its the time for Twitter and the rest of the socialsphere tomake good on what the community wanted from the beginning user-first social networks. Theres no reason to think that wont bring everyone more revenue in the process.

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